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Anderson Verissimo
Game Designer
Right In the Balls
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Project
Plataform: Desktop / Console
Engine: Unity
Team Size: 3
Overview
Online multiplayer game, third-person shooter genre, with dodgeball elements.
In the game, you can dynamically use elements of the environment to help your team or hinder the opponent while battling in various game modes.
Role: Game Designer, Level Designer
Missões Realizadas
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Level Design
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Character Mechanics
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Scenery mechanics (interactive scenery, allowing modifications to give your team an advantage or the opponent a disadvantage)
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Multiplayer system balance
Video - RitB
Video - RitB (playtest)
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